Showing posts with label
games
.
Show all posts
Showing posts with label
games
.
Show all posts
Monday, 20 January 2014
Creating an Amiga boot sequence for WHDLoad... MY way!
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Slow/cumbersome typing to maximise memory via WHDLoad? Sod that! Time for my OWN quick menu... All of the following is probably basic stuf...
4 comments:
Monday, 6 January 2014
Porting Nimble Jim over to the OUYA, easy enough? Of course it is!
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So last November I got involved with the #SpeccyJam event and entered my game Nimble Jim for Windows, now it's time for the OUYA... ...
Monday, 2 December 2013
#SpeccyJam is over - Nimble Jim submitted!
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Finally got my #SpeccyJam game packaged up and submitted. What a week! Took me a while, but finally came up with a name, Nimble Jim. I th...
4 comments:
Monday, 18 November 2013
#SpeccyJam progress after day 2/3
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The game is well under way now, and it feels good Been too busy coding for #SpeccyJam so I didn't get a chance to blog end of day 2, t...
Sunday, 17 November 2013
I'm having a go at... #SpeccyJam !!
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Making a game in the style of a ZX Spectrum game. Can't wait! That's right, I'm taking a step back from the Amiga dev briefly ...
Sunday, 16 June 2013
It's 2013 man, why bother learning assembler for the Amiga?!
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OK so I'm a little late to the party (over 20 years), but I've set myself the goal to learn assembly language for the Amiga (68000 ...
9 comments:
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